单选题
A clear-blue-eyed 19-year-old with a blond ponytail, Ben
Alexander of Iowa City, tramps along a mossy trail, pops into a chicken coop he
recently helped build and grins while clambering up a swinging bridge to a
counseling room in a treehouse. This is therapy a la Swiss Family
Robinson. Alexander is the first patient at the newly opened
RESTART, a video-game and Internet addiction recovery program in Fall City,
Wash., about 30 miles east of Seattle. It's hard to imagine Alexander, now
merrily giving a tour of the woodsy facility, glued to
a computer game for more than 16 hours a day, but he says, "It was pretty much
all l was doing when I was in college." Nearly a year ago,
Alexander had gotten so consumed with the online fantasy game World of Warcraft
that he would skip meals and forgo sleep to keep up with the action. Several
times he tried unsuccessfully to wean himself off the game. On the brink of
failing out of school, Alexander approached his dad for help. "I had a brief
moment of clarity," he says. Alexander's parents were
supportive, and checked him into an addiction treatment center in Eastern
Washington. But his fellow patients at the center were
battling alcoholism, heroin addiction and other
serious substance abuse problems—issues Alexander couldn't relate to. "It wasn't
really working for me," he says. He left the center to try a wilderness
adventure program in the Utah desert (which didn't help either), until his
parents discovered RESTART, where, for $15,500 (including application, screening
and treatment fees), "guests" could spend 45 days cut off from the computer,
integrated into a real family's home with chores, daily counseling sessions and
weekly therapy. The program, run by psychotherapists Cosette
Dawna Rue and Hilarie Cash, is located in Rae's house, where her husband and son
also reside. There's room for six patients, but during Alexander's treatment, he
is the only one at the facility. He is given a regular schedule, with outdoor
activities (including carpentry projects or caring for chickens and goats)
plotted throughout the day, plus chores and meals. Rue says the program is
designed to mimic what life will be like once patients return home — downtime is
built into the routine, so people can learn to cope with boredom. Alexander
spends some of that time running — when he first got to the facility, he
expressed an interest in running, so Rue and Cash set him up with a local
trainer, who now takes him on regular jogs. Alexander also has daily counseling
sessions with Rue, where they discuss his long-term goals, and even work on a
plan for a tutoring business he hopes to start. Once a week, he has a therapy
session with Cash, a specialist in video game and Internet addiction.
Not every psychologist would agree that Internet or video-game dependency
is a legitimately diagnosable problem. Some suggest that pathological
game-playing or Internet surfing is not an addiction per se, but a symptom of a
deeper issue, such as depression or anxiety. But Cash believes the virtual world
can be no less addicting than other activities, such as gambling. She describes
her first patient who exhibited signs of compulsion: He had come to her in a
moment of crisis 15 years ago — having discovered a text-only role-playing
computer game that was conceptually similar to Dungeons and Dragons, he had
begun dedicating nearly all of his time to the game. He got fired from his job
at nearby Microsoft, and his marriage was falling 1o pieces. Cash realized he
was showing the classical signs of addiction. "I was so intrigued," says the
co-author of the recent book Video Games and Your Kids: How Parents Stay in
Control. "That was what started me on my path." Since
then, Cash has focused her practice on video-game and Internet addiction,
treating patients who use their electronic media so obsessively that they stop
sleeping and eating properly, ruin relationships with loved ones, suffer
repetitive use injuries such as eye strain and carpal tunnel syndrome, and
develop depression and anxiety, among other things. Cash's private practice is
located in Redmond, Wash, the home of Microsoft — not an entirely surprising hub
of compulsive Internet and video-game use, she says. Indeed, the Seattle-Tacoma
area is the nation's 13th largest media market, and has the highest level of
Internet use in the country; according to a recent study, more than 45% of
adults in the area regularly play video games. "There's nothing wrong with this
technology," says Cash, who is careful to note that it's not the medium that is
to blame, but rather, the lack of education about it. "It's all in how it's
used."
单选题
Which of the following statements about Alexander is true?
A. He is unaware of the seriousness of his addiction to computer game
playing.
B. His treatment in RESTART is supported by his parents financially and
spiritually.
C. He has other serious substance abuse problems besides computer game
addiction.
D. He feels restrained and unhappy during the treatment in
RESTART.
【正确答案】
B
【答案解析】[解析] 事实细节题。第四段首句说他父母very supportive并且check him into“带他登记”一家网瘾治疗中心,显然是父母出资,可见父母是在精神和经济上双重支持他,故选B。第三段后两句说亚历山大在片刻清醒时,向他父亲求助,正是因为亚历山大意识到自己网游成瘾才可能有求助的行为,故A错误。第四段第二句提到同时接受治疗的人都有酒瘾、毒瘾或者药物滥用等成瘾症,而这些亚历山大都没有,故C错误。文章没有提到亚历山大在ReSTART接受治疗时拘谨或不快乐,D属于无中生有,排除。
单选题
Which of the following words is used literally, NOT metaphorically?
A. Glued. (Paragraph 2)
B. Battling. (Paragraph 4)
C. Plotted. (Paragraph 5)
D. Built. (Paragraph 5)
【正确答案】
C
【答案解析】[解析] 修辞格题。Plot字面意思是“策划;安排”,第五段中plotted throughout the day在这里用的是其原意,故C正确。Glued原意是“用胶水粘”,第二段中用glued to a computer game,用其比喻义“盯住不放,沉迷”,故A排除。Battle是“战斗”的意思,第四段中battling alcohol引申为“戒酒”,故B排除。Built原意是“建筑”,在第五段中引申为“规划,安排”的意思,相当于plotted,故D排除。
单选题
ReSTART's treatment on Alexander does NOT include
A. assigning him some tasks like building a chicken coop or cooking.
B. helping him explore joy from developing other hobbies.
C. offering some psychological service.
D. tutoring him on business which he hopes to engage in.