期刊文献+

一种基于三角网格结构的医学虚拟切割算法 被引量:1

An Algorithm Based on Triangle Mesh for Medical Virtual Cutting
下载PDF
导出
摘要 针对由三角面片构成的医学表面网格数据,提出了一种简单可靠的网格切割算法。在移动切割工具的过程中采用OBB包围盒树进行碰撞检测。为了简化切割过程中OBB树的更新仅在首次发生碰撞时对由OBB计算得到的碰撞面计算碰撞点,在后续过程中通过切割工具的移动方向和网格的AIF数据结构计算碰撞面和碰撞点。网格切割算法采用顶点移动的方法,该法可以避免畸形三角面片的产生。实验结果表明,提出的算法能够很好的仿真医学导航系统中的切割过程。 A simple and reliable mesh cutting algorithm was proposed in this paper, which is based on the surface mesh composed of triangles. When moving the cutting tool, the algorithm uses the OBB oriented bounding box to detect the collision between the cutting tool and the mesh. To simplify the OBB algorithm, this paper use the OBB result triangle to calculate the collision point only on the first time they collide, then we find the collision triangle according to the cutting direction and the AIF data structure w...
作者 刘青 姚莉秀
出处 《微型电脑应用》 2011年第1期50-53,6,共5页 Microcomputer Applications
关键词 碰撞检测 虚拟切割 顶点移动 网格分离 Collision Detection Virtual Cutting Vertecies Transferring Mesh Separation
  • 相关文献

参考文献5

二级参考文献29

  • 1孙刚,杨杰.基于硬件纹理体重建的切割算法[J].上海交通大学学报,2006,40(5):783-786. 被引量:3
  • 2[4]Donald Hearn,Baker M Pauline.计算机图形学[M].3版.北京:电子工业出版社,2005.Donald Hearn,Baker M Pauline.Computer graphics[M].3rd ed.Beijing:Publishing House of Electronics Industry,2005.
  • 3Kamat V. A survey of techniques for simulation of dynamic collision detection and response[J]. Computer&Graphics,1993, 17(4): 379-385.
  • 4Cameron S. Collision detection by four-dimensional intersection testing[J]. IEEE Trans. Robot. Autom. 1990,6(3):291-302.
  • 5Noborio H, Fukuda S, Arimoto S. Fast interference check method using octree[J]. Advanced Robotics. 1989, 3(3):193 - 212.
  • 6Naylor B, Amanatides J, Thibault W. Merging BSP trees yields polyhedral set operations. ACM Computer Graphics (SIGGRAPH' 90 Proceedings), 1990, 24(2) :115-124.
  • 7Stephen J Adelson, Larry F Hodges, Generating exact ray-traced animation frames by reprojection[J]. IEEE Computer Graphics and Applications, 1995,15 (3): 43-52.
  • 8Goldsmith J, Salmon J. Automatic creation of object hierarchies for ray tracing[J]. IEEE Computer Graphics and Application,1987,7(1): 14-20.
  • 9Suri S, Hubbard P M, Hughes J J. Collision detection in aspect and scale bounded polyhedra[C]. Proc. 9th ACM-SIAM Sympos, 1998,127-136.
  • 10Palmer I J, Grimsdale RL. Collision detection for animation using sphere-trees[J]. Computer Graphics Forum, 1995,14(2) :105-116.

共引文献41

同被引文献17

  • 1李宁,田震,张立华,彭认灿,董箭.优化的三角网格曲面求交算法[J].辽宁工程技术大学学报(自然科学版),2013,32(9):1269-1273. 被引量:7
  • 2花卫华,邓伟萍,刘修国,尚建嘎.一种改进的不规则三角网格曲面切割算法[J].地球科学(中国地质大学学报),2006,31(5):619-623. 被引量:24
  • 3Les Piegl.On NURBS:A Survey[J].IEEE Computer Graphics&Applications,1991,11(1):55-71.
  • 4赵新方,周建中,李衷怡,等.三角网格剖切算法的研究[D].武汉:华中科技大学研究生院,1999.
  • 5Bruyns C,Senger S,Menon A,et al.A Survey of Interactive Mesh Cutting Techniques and A New Method for Implementing Generalized Interactive Mesh Cutting Using Virtual Tools[J].Journal of Visualization and Computer Animation,2002,13(1):21-42.
  • 6Sotiris B,Dieter P,Theodoridis Y.Revisiting R-tree construction principles[C]//Proceedings of the 6th East European Conference on Advances in Databases and Information Systems,2002:149-162.
  • 7Ahmed H Elsheikh,Mustafa Elsheikh.A reliable triangular mesh intersection algorithm and its application in geological modeling[J].Engineering with Computers,2014,30(1):143-157.
  • 8David Mc Laurin,David Marcum,Mike Remotigue,et al.Repairing unstructured triangular mesh intersections[J].International Journal of Numerical Methods in Engineering,2013,93(10):266-275.
  • 9肖于,白润才.基于包围盒与空间分解互辅的三角网相交检测方法[C]//2011 International Conference on Information,Services and Management Engineering(ISME),2011:1500-1503.
  • 10秦衡峰,王艺.任意平面/曲面域上的高质量三角化网格生成[D].湘潭大学,2012.

引证文献1

二级引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部