期刊文献+

基于OpenGL实现聋哑人手语关键动作的方法

The Realization Method of Key Motions in Deaf-mutes Hand Language Based on OpenGL
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摘要 手语动作的研究是解决聋哑人通过电视、网络进行沟通交流障碍的主要课题之一。首先构造了最小人体三维骨骼模型,基于该骨骼模型给出了聋哑人手语关键动作的所有可能手势和不可能手势,接着基于可能的手势实现了虚拟人连续手势的变换,实现了虚拟人的手语动作。该方法通过可能的关键动作的方法不仅解决了虚拟人手语动作的网络传输的难题,又没有降低实时性,实现了虚拟人的手语动画效果。 The Research of hand language is a major subject to solve the communication barrier of deaf-mutes through TV set and network. In this paper,a smallest 3D bone model is build first, and based on this model, all possible and impossible gestures of key motions in deaf-mutes hand language aregiven out. Based on possible gestures, continuous conversion of virtual human gestures is implemented, thereby hand language of virtual human isrealized. Through possible key motions, this method solves the problem of network transformation of virtual human hand language, and the real-time isnot decreased, so animation effect of virtual human hand language is well realized.
出处 《微型电脑应用》 2011年第10期52-54,58,70,共5页 Microcomputer Applications
关键词 手语 骨骼模型 可能手势 不可能手势 Hand Language Bone Model Possible Gestures Impossible Gestures
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参考文献5

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二级参考文献24

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