摘要
以火灾软件模型和数字城市为基础,针对消防演练和火灾科学研究的虚拟现实应用,提出了基于3D网络游戏引擎的消防虚拟现实体系结构。采用有限状态机(FSM)控制的动态循环结构,给出了一个火灾发展、人员伤害、火灾疏散与扑救相互作用的仿真平台结构。
Based on the fire software model and the digital city, it aims at applying virtual reality to fire prevention and fire scientific research. It proposed fire prevention virtual reality architecture based on the 3D network game engine. The architecture uses the finite state machine (FSM) to control the dynamic loop structure. It gave a simulation platform structure that the fire developing, the personnel injuring and the crowd dispersing affects each other.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2009年第S1期255-258,268,共5页
Journal of System Simulation
基金
国家自然科学基金(60772163)