摘要
该文主要介绍了符合IEEE1516规范的联盟管理中的保存和恢复机制,以及保存和恢复的功能。结合YH-SRTI的开发实践,介绍了在对联盟执行进行保存和恢复操作的过程中数据的同步,以及数据的保存和读取恢复操作,提出了只保存和恢复动态数据的方法,解决了RTI数据中指针类型数据的保存和恢复的问题。重点介绍了保存和恢复操作的实现过程。
In this article, we primarily describe the save and restoration mechanism in federation management that complies with IEEE1516, and the capability of the save and restoration. Then, with the practice of our YH-SRTI development, we describe how to synchronize the data in the process of save and restoration of federation execution, how to save or read out the data, issuing a method that only the data which has been changed is saved or restored. It solved the problem of how to save and restore the Pointer included in the data of RTI. It emphasized the realization process of the save and restoration.
出处
《计算机仿真》
CSCD
2004年第8期95-97,117,共4页
Computer Simulation