摘要
本文对于面向对象的支持导航三维可视化仿真可重用的组件层次设计方法进行研究和分析,并提出了导航仿真组件的设计思想和编程方法。本文首先分析OpenGL的设计导航可视化仿真系统的不足和基于COM组件技术的面向对象的软件重用基本思想。接着给出了基于OpenGL封装的导航仿真组件层次设计原理,分析导航仿真组件结构。最后,针对地景匹配组合导航可视化仿真系统,给出了基于导航仿真组件的可视化仿真软件的设计方法和程序效果图。
This paper presents a component Ievel designing method based on oriented object, which supports software reuse of 3D Navigation Visualization Simulation, and brings forward design ideal and program method of Navigation Simulation Component. At first, it analyses shortage of designing Navigation Simulation System by OpenGL, and ideal of software based on COM component and oriented object. In succession, layered design principle and structure of Navigation Simulation Component based on OpenGL is put forward. Finally, through design of Terrain Vision Match Navigation Simulation System, it gives design method of Visualization Simulation System based on Navigation Simulation Component and program interface image.
出处
《微计算机应用》
2004年第5期529-533,共5页
Microcomputer Applications