摘要
本文从虚拟现实的角度 ,运用OpenGL技术以三维图形建模予以探讨 ,给出了类的设计 ,并应用该理论实现了三维虚拟场景的可视化。
This thesis discusses the method of 3D scenery modeling by means of Open GL from the aspect of virtual reality and designs all kinds of class and introduces the accomplishment of 3D scenery modeling visualization by applying the theory
出处
《武汉职业技术学院学报》
2003年第2期54-57,共4页
Journal of Wuhan Polytechnic