摘要
在研究和总结了各种水波模拟方法的优缺点的基础上.把雨点当作一个干扰源产生水波,在考虑水波衰减、扰动等特性的基础上,对水纹波动进行模拟,得到了较好地效果.
After researching some water imitation, the paper summarizes their merits and shortcomings, and shows a way of water ripple imitation to attain good combination of effect and velocity. By considering the interference and the attenuation of water wave, we regard raindrop as an interference source to engender surface motion and imitate water wave, and get satisfactory result.
出处
《湖北工业大学学报》
2005年第3期68-70,共3页
Journal of Hubei University of Technology
基金
湖北省科技攻关项目(2004AA015B04)
武汉市十五重大科技攻关项目(2001001003).
关键词
水波
模拟
干扰
衰减
ripple
simulation
interference
attenuation