摘要
本文首先讨论了灵境系统的组成,然后在分析多媒体仿真与灵境系统区别与联系的基础上,指出了从多媒体仿真到灵境仿真的发展途径,最后探讨了灵境技术在仿真中的应用前景及其技术途径。
The paper discusses the composition of a virtual reality system in detail.Then,based on theanalysis for the relations and differences between the multimedia simulation and the virtual reality,wepoint out the possible development from the multimedia simulation(MMS)to the virtual realitysimulation(VRS).Finally,we look into the future of the VR's applications in simulation and its technicalpath.
出处
《系统仿真学报》
CAS
CSCD
1995年第4期5-10,共6页
Journal of System Simulation
基金
国家自然科学基金