摘要
仿真引擎是在仿真系统中负责时间推进、调度运行、仿真控制、数据存储,并为仿真运行过程中的态势显示提供交互的仿真运控系统,是整个仿真系统的核心。通过分析仿真引擎的系统体系结构,将仿真引擎视为一个特殊的邦元,并对其三个组成部分:仿真调度器、仿真控制器以及数据记录器进行分析、设计与实现。将该引擎应用于某指挥自动化效能仿真与评估系统。实践证明,引擎邦元遵循主流仿真协议,可以对仿真进行高效、灵活、有序地控制执行,起到了提高仿真运行效率、缩短仿真应用开发周期的作用。
The core of simulation system is Simulation Engine. The tasks of Simulation Engine are time-advance, scheduling, controlling, recording and situation display. By analyzing the architecture of Simulation Engine, it was viewed as a special federate and composed of the three components: simulation scheduler, simulation controller and data recorder. Detailed analysis design and implement were also given. By applying this engine to some C^3I efficiency simulation & evaluation system, combating efficiency simulation can be controlled high-efficientlv, flexibly and orderly.
出处
《系统仿真学报》
EI
CAS
CSCD
北大核心
2005年第11期2629-2632,共4页
Journal of System Simulation
关键词
仿真
引擎
邦元
调度器
控制器
Simulation
Engine
Federate
Scheduler
Controller