摘要
根据当前仿真技术的发展以及雷达对抗训练的实际需求,提出并设计了基于HLA的雷达对抗训练仿真系统的体系结构,并对各联邦成员的构成、开发过程以及关键技术进行了研究。基于联邦开发执行的标准过程FEDEP,利用HLA开发工具和VC++开发平台设计、实现了雷达对抗训练仿真系统,验证了方法的可行性和有效性。
Considering current development of simulation technologies and the request of radar countermeasure training, the architectural design of radar countermeasure training and simulation system is presented based on high level architecture. And the key technologies of composition and development process of federation are studied. According to FEDEP(Federation Development and Execution Proceas),the radar countermeasure training and simulation system is implemented based on development tools of HLA and VC++ Then the feasibility and validity of the method are validated.
出处
《微计算机信息》
北大核心
2006年第01S期240-242,共3页
Control & Automation
基金
第二炮兵预研项目
编号不公开。
关键词
HLA
分布式交互仿真
雷达对抗
HLA
distributed interactive simulation
radar countermeasure