摘要
3DStudioMAX是Autodesk公司推出的一种优秀的三维可视化造型软件,它广泛用于游戏、广告、建筑等领域,是目前PC上最流行的三维动画造型软件。本文依据3DSMAX软件制作三维图的原理和方法,制作了小区三维立体图。文中详细介绍了利用3DSMAX技术制作三维图的过程,包括:从资料的收集、底图的导入,立体模型的制作、三维贴图到小区立体图的渲染输出等。对在3DSMAX环境下建筑物的建模,材质贴图,灯光设置等关键技术作了重点阐述。并就三维场景虚拟漫游设置作了必要的论述。制作的小区立体图既具有传统鸟瞰图的特点又具有普通地图特点,所包含的信息量远比两者多,并且可利用它作3维地理信息系统底层数据,用于实现3维仿真及属性查询等多种用途。
3D Studio MAX is an excellent software for visual effects,3D animation and editing.It was widely used in games, advertisement and architecture. This paper explained the principles and methods of making three-dimensional map, which were used to make the 3D map of community. It presents the process from three sides: collecting information, making two-dimensional map and making models of construction by 3DS MAX. It emphasizes the key technologies of function such as model material light and animation in 3DS MAX. The community solid map has characteristic of traditional airscape and commonly map, and it has more information than them, it can be made into bottom data of 3D GIS, to realize 3D visual reality and query attribute.
出处
《微计算机信息》
北大核心
2006年第02X期250-252,106,共4页
Control & Automation
基金
国家自然科学基金项目(40171082)
自适应统一模型及其再测量数据处理中的应用研究