摘要
利用VC环境下OpenGL绘制三维模型的方法,实现数控机床虚拟制造,解决从实验室到现场操作的不便。详细介绍将机床模型从3DS MAX转换到OpenGL的过程,该方法克服了3DS MAX编辑模型的不可交互性,同时简化了Open-GL中建模的复杂过程。另外,在VC环境下,做出虚拟的操作面板、参数设置对话框,增加了沉浸效果。
According to the method of using OpenGL to draw the 3D model under VC environment, realized virtual manufacturing of the lathe of numerical control fictitious to make under the environment, the problem of inconvenience from laboratory to live. How to translation lathe models from 3DS MAX to OpenGL has introduced in detail. This way overcomes the disadvantages of no-interactive animation created by 3DS MAX and at the same time predigests the complex process of modeling in OpenGL. Besides, accomplished operation panel, dialog of parameter setting and add the effect of the immersing.
出处
《现代制造工程》
CSCD
2006年第2期75-77,共3页
Modern Manufacturing Engineering
关键词
OPENGL
数控
虚拟制造
沉浸
OpenGL Numerical control Virtual manufacturing Immersing