摘要
视景邦员是分布式交互仿真平台的重要组成之一,它采用计算机图形学技术、多媒体技术和虚拟现实技术给人以视觉和听觉上身临其境的感受。该文基于模块化的软件设计思想,设计并实现了一种可重用的视景邦员。该文对视景仿真中实体行为建模、多通道显示、RTI线程与视景实时渲染线程之间的数据同步等关键技术问题进行了分析,并给出相应的解决方案。最后,通过将该系统应用到武器虚拟采办的不同阶段,验证了该系统的通用性和可重用性。
Scene simulation federate is an important component of distributed interactive simulation platform. Scene simulation federate uses computer graphic, multimedia and virtual reality to provide immersion for user. A reusable scene simulation federate is designed and implemented based on the project finished and on - researching now. Some key technological problems in distributed scene simulation, such as behavior modeling of virtual entity, multi - channel rendering and synchronization between RTI and scene rendering thread, are discussed, and the corresponding solutions are given. The generality and reusability of this system is validated through applying it into different phrases of virtual acquisition of weapons.
出处
《计算机仿真》
CSCD
2006年第4期188-191,共4页
Computer Simulation