摘要
真三维立体显示技术是近年来新兴的三维显示技术。在三维立体空间对物体成像,突破了平面显示的禁锢。立体显示技术使用了很多方法,如静态体成像技术和体扫描技术。本文研究了用于显示动态体的体扫描技术的图像引擎的一些特性,使用一个基本的配备了无源发射表面的平移运动的体扫描系统的图像引擎。详细研究了坐标系统的转换,处理图像数据的过程,体素排序等。为真三维立体显示技术的进一步研究提供了必要的理论基础和重要的技术方法。
True 3D volumetric display technique is a completely new technique. Images are generated within a region of 3D space and break the durance of plane display. Many techniques are used, such as static-volume display and swept-volume display. Some characteristics of graphics engine in swept-volume display are studied in this paper. An elementary graphics engine of a translation motion display equipped with a passive surface of emission is used. Particularly the conversion of coordinate systems, processing of the image data, and voxel ordering are studied. All of these provide the essential theoretical foundation and important technique methods for the research of true 3D volumetric display technique.
出处
《光电子技术》
CAS
2006年第2期101-105,共5页
Optoelectronic Technology
关键词
体扫描
图像引擎
坐标转换
体素排序
swept-volume
graphics engine
conversion of coordinate systems
voxel ordering