摘要
给出了高临场感多投影面虚拟环境系统的体系结构,研究了系统构建中的立体显示、图形分割、画面同步、几何校正、颜色校正等关键问题;采用基于联网PC驱动的技术、利用中低端的投影机和低性能网络设备,构建了一个五通道的220度宽视场角多投影面虚拟环境应用验证系统,获得了良好的画面整体一致性效果和高度的沉浸感。
This paper presents a framework for a highly immersive multi-projection virtual environment system, and addresses the key problems for building the system such as stereo display, graphics partition, render synchronization, geometric calibration, color calibration, etc.. Using networked PCs, low cost projectors and low capability network equipment, a five-channel 220 degree view field multi-projection virtual environment application system is built. Its coherent and highly immersive display effect validates the method
出处
《中国工程科学》
2006年第8期33-38,55,共7页
Strategic Study of CAE
基金
北京市自然科学基金资助项目(3062014)
新世纪优秀人才支持计划资助项目(NECT-05-0115)
关键词
多投影面
画面同步
立体显示
几何校正
颜色校正
calibrationmulti-projection
render synchronization
stereo display
geometric calibration
color calibration