摘要
鉴于现有的网络游戏服务器端一个线程对应一个客户端的情况,提出了一个扩展的多路复用模式的服务器模型,基于该思想设计了一种游戏应用服务器。在此基础上对该模型的应用服务器进行了性能分析。游戏应用服务器运行测试表明这种服务器模型具有可用性和高效性。
This paper proposes an extended multiplexing structure for three-tired networking application servers,which has the feature of one thread simultaneously servicing multiple clients,so that it is very responsive to users.Based on this model,a kind of gaming application server is designed,then its performance is in details analyzed.The experiments indicate that it can be efficient,scaleable and extendable.
出处
《计算机工程与应用》
CSCD
北大核心
2007年第2期125-127,共3页
Computer Engineering and Applications
关键词
服务器
多路复用
三层结构
application server
muhiplexing
three-tiered structure