期刊文献+

宽广视野虚拟环境漫游的设计与实现 被引量:1

Design and implementation of virtual environment wandering in wild field of view
下载PDF
导出
摘要 探讨了宽广视野三维虚拟环境沉浸式漫游的系统结构和若干技术问题。系统使用多台微机及配套图形卡构成集群并行渲染,使用MPI(message passing interface)构成消息递送环境,使用开放源码的OGRE(open graph rendering engine)三维图形引擎进行场景渲染。实验证明系统开发成本低、效果满足应用需求,可广泛用于训练模拟、飞行再现、虚拟战场环境等视景仿真领域。 The design and implementation ofimmersive 3D virtual environment wandering system in the wild field of view is discussed. The clustered parallel rendering system consists of multiple PCs and the assorted graph accelerating cards, which uses MPI as the message passing platform and open source OGRE (open graph rendering engine) as the 3D rendering engine. Experiments demonstrated that this cost-effective and satisfying solution is expanded and applied in many visual simulation fields, such as simulative training, flight reappearance, virtual war field environment and etc.
出处 《计算机工程与设计》 CSCD 北大核心 2007年第9期2107-2110,共4页 Computer Engineering and Design
关键词 虚拟环境 漫游 集群 并行渲染 宽视野 同步 virtual environment wandering clustering parallel rendering wide FOV synchronization
  • 相关文献

参考文献12

二级参考文献32

  • 1高武俊,张继贤,张永红.基于OpenGL的地形3维可视化研究[J].测绘通报,2002(z1):7-10. 被引量:17
  • 2周美玉.机车驾驶模拟装置[J].西南交通大学学报,1992,(2):23-27.
  • 3金一丞 尹勇 等.航海模拟器视景的研究[J].大连海事大学学报:自然科学版,1996,22(4):1-5.
  • 4[1]Vega Programmers Guide.Version 3.5 for Windows [Z].2000.
  • 5[2]MultiGen creator premier tools for realtime 3D authoring--desktop tutor [Z].MultiGen-Paradigm,Inc.
  • 6[5]LI Xiao-yan.Method of removing ECG arifacts from EEG based on ICA [C].Conference proceedings of the sixth international conference on electronic measurement & instruments,Taiyuan,China,2003.1900-1903.
  • 7李晓燕,陈立伟.CT图像边缘提取方法和实现[J].电子与信息学报,2003,25(sup):426-430.
  • 8A Majumder,Z He,H Towles.Achieving color uniformity across multi-projector displays[C].In : Proceedings of IEEE Visualization, 2000 : 117-124.
  • 9M C Stone.Color and brightness appearance issues for tiled displays [J].IEEE Computer Graphics and Applications,2001 ;21(5):58-66.
  • 10M Hereld,I R Judson,R L Stevens.Intreduction to Building Projection-based Tiled Display Systems[J].IEEE Computer Graphics and Applications, 2000; 20 ( 4 ) : 22-28.

共引文献80

同被引文献7

引证文献1

二级引证文献2

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部