摘要
探讨了基于规则格网生成的等高线算法,并利用三次Bezier曲线对等高线进行逼近,从而得到光滑的等高线。
Researches on the contour algorithm based on the irregular grid data, uses Bezier curves to smooth the contour segments in a quadrilateral mesh, which make the all contour lines smoothed.
出处
《现代计算机》
2007年第4期30-32,共3页
Modern Computer