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基于OpenGL的三维人脸标准模型 被引量:2

Application of OpenGL in 3D Face Modeling
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摘要 采用3DMAX三维建模工具建立人脸模型,在VC++条件下使用OpenGL编程完成了3DMAX模型的读取与重现,再用OpenGL对其进行控制。对于三维建模工具数据量较大的情况,采用细节层次(Level Of Details)算法进行简化,删除不必要的边、线、面。 The text has applied 3DMAX tool to face modeling. It also introduces how to use OpenGL to draw 3D human face under VC++ 6.0 environment ,use Level Of Details to delete some line and face.
出处 《机械工程与自动化》 2007年第4期34-36,共3页 Mechanical Engineering & Automation
关键词 三维人脸模型 OpenGL函数 细节层次算法 3D face model OpenGL Level Of Details
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