摘要
针对舰船目标雷达视景仿真中舰船目标实体建模和雷达视景仿真两个主要模块,在分析各个模块实现方法及原理的基础上,提出基于积木式模型结构细化分割的建模方法,探讨了三维动态海洋场景开发的方法和基于Vega的舰船目标雷达视景仿真流程.仿真结果表明建模和仿真方法具有可行性,仿真产生的雷达图像与实际图像较为接近,并符合实际成像条件下的成像规律.
The ship target radar scene simulation consists of two function modules: the ship target modeling and radar scene simulation.Based on the realization method and theory of each part,a new modeling method based on the segmentation of ship target architecture was proposed;after the implementation of each module,their principles were analyzed.Both the radar scene simulation process of ship target and 3D dynamic ocean scene exploitation method which were both based on Vega were discussed.The simulation results of ship targets were presented,which indicated that the methods of modeling and simulation were feasible and the simulation images were close to the real radar image and in accordance with the real radar imaging law.
出处
《华中科技大学学报(自然科学版)》
EI
CAS
CSCD
北大核心
2007年第10期1-4,共4页
Journal of Huazhong University of Science and Technology(Natural Science Edition)
基金
国防科技重点实验室基金资助项目(51477100204JW051)