摘要
依据一个空战视景仿真系统的开发,系统分析了视景仿真系统的一般性规律和其管理框架。通过分析空战视景仿真系统的硬件、软件结构,着重提炼出不同的视景仿真系统的共性与特殊性。在软件设计过程中,对数据处理、实体管理和事件响应的设计,重视了设计模式的应用,将仿真系统的通用性、可拓展性与软件工程理论相结合,构建了一个可通用的,具有拓展性的视景仿真软件平台。视景仿真系统通用框架的研究,为设计更加灵活,更加适用的视景系统提供了理论基础;对于以后的视景仿真系统的设计,具有一定的参考价值。
The article is based on-the development of a air battle virtual simulation system, analyzed the general rules and the framework of these systems. By introducing the soft-ware and hardware structure in the system, it gets the general and specific character of these systems. Among the soft-ware modules, including the data adapter module, the entity management module, and the event handler all use soft-ware design pattern, such as chain of responsibility etc, which makes the software be more versatile and prolong able. The research is the foundation for more versatile and more adaptive visual simulation system in the future. It has certain reference value for the future design of the visual simulation systems.
出处
《指挥控制与仿真》
2008年第3期97-101,共5页
Command Control & Simulation
关键词
视景仿真
虚拟现实
责任链
visual simulation
virtual reality
chain of responsibility