摘要
从经典的Kelvin模型出发对船行波进行仿真,把船行波积分分为了船首和船尾两部分,并把船首部分的水粘性对船行波的影响考虑进去,使得船行波仿真更加真实。在求解积分方程时采用了收敛速度较快的龙贝格积分法,实现了三维船行波的可视化仿真。实验结果表明该方法可以灵活实现动态、逼真的三维船行波仿真。
In the simulation of the ship waves, based on the classical Kelvin model, the ship waves' integral was divided into the bow and stem. In the integral the viscous impact of water around the bow to ship waves was taken into consideration. All of these made the ship waves simulation more realistic. In solving the integral equation, the convergence of high-speed Romberg integral method was used to reahze the 3D visual simulation of the ship waves. The results show that the method can carry out flexible and dynamic three-dimensional simulation of the virtual ship waves.
出处
《计算机应用》
CSCD
北大核心
2008年第B06期247-249,共3页
journal of Computer Applications