摘要
介绍了OpenGL的一个重要技术-纹理映射,并结合VC++平台,给出了具体实现的步骤及在柳编工艺品真实感模拟中的应用.
Texture mapping, one of the key techniques of OpenGL, is introduced. With the platform of VC++, the specific procedure of realizing texture mapping and application in realistic rendering of willow artwork is also given in this article.
出处
《西南民族大学学报(自然科学版)》
CAS
2008年第6期1261-1263,共3页
Journal of Southwest Minzu University(Natural Science Edition)
基金
河南省自然科学基金(0511013700)