摘要
利用三维可视化建模工具Creator、视景仿真软件Vega和HLA仿真支撑平台MAK-RTI,开发了基于HLA标准的坦克分队级作战视景仿真系统。使用Vega中的LOS碰撞检测方法,通过设置炮弹相邻两帧之间的距离作为碰撞检测距离,解决了碰撞中可能出现的穿越问题。分析了视景中坦克履带运动效果的实现方法,通过在Vega里动态切换履带模型Switch节点实现了履带运动效果。最后利用Vega中的特效模块实现了战场中的开火、爆炸等特效。
Based on visual modeling tool-Multigen Creator, visual simulation software-Multigen Vega and HLA simulation support plat-MAK RTI, a tank element Combat visual simulation system based on HLA is designed. Using the LOS collision detection method in Vega, and by setting the projectile flying distance between two adjacent frames as the LOS range, we solve the possible collision traversing problem between tank and projectile. It analyses the method of making track moving, and by switching the switch node in Creator, the effect of track moving is realized. In the end, using the special effect module in Vega, the effect of firing and exploding in battlefield is accomplished.
出处
《火力与指挥控制》
CSCD
北大核心
2010年第3期141-143,146,共4页
Fire Control & Command Control
基金
兵器装备预研基金资助项目(623010102)
关键词
高层体系结构
视景仿真
坦克作战
VEGA
high level architecture (HLA), visual simulation, tank combat, Vega