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基于粒子系统和Vega的红外烟幕仿真 被引量:2

IR Smoke Simulation Based on Particle System and Vega software
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摘要 通过对红外烟幕实时仿真方法的研究,采用连续点源浓度分布高斯型模式为烟幕扩散模型。基于粒子系统和Vega软件对红外烟幕不同时刻不同粒子数的视景及烟幕干扰目标视景进行了仿真,视景仿真视觉逼真,仿真实验验证满足实时评价烟幕干扰效果的要求。 Through the research of method of IR smoke real-time simulation,concentration distribution of continuity point source release of smoke Gauss mod was taken as the model of smoke dispersion. The simulation of IR smoke of different times and particle numbers and the scene of smoke jamming was realized. The experiments show that the method meets the requirement of real-time and the evaluation of smoke jamming effect requirements.
出处 《海军航空工程学院学报》 2010年第3期341-344,共4页 Journal of Naval Aeronautical and Astronautical University
基金 总装备部“十一五”预研项目
关键词 红外烟幕 仿真 粒子系统 VEGA IR smoke simulation particle system Vega
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参考文献7

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二级参考文献15

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