摘要
针对实用语音情感研究的需要,设计并且建立了诱发语音情感数据库。根据刺激评估表,设计了一种基于计算机游戏的情感诱发方式,首次针对汉语音的实用语音情感进行了情感数据的采集和情感语音库的建立。对烦躁、紧张和喜悦等三种具有实际应用意义的语音情感进行了有效的诱发,录制了情感语音数据,并进行了数据的检验与听辩测试。结果显示,采用计算机游戏诱发情感的方法能够有效地采集自然度较高的实用语音情感数据,为实用语音情感的特征分析与识别提供了必要的研究基础。
An elicited speech emotion database is designed and established for practical speech emotion research.Based on Scherer’s stimulus evaluation checks,the experiments of inducing emotional speech with a computer game are de-signed.A Chinese practical speech emotion database is established for the first time.Three practical speech emotions including impatience,nervousness and happiness are induced.And four categories of emotional data,including the neutral state,are collected,and emotional data are evaluated in a listening perception test.The results show that the method of emotional speech elicitation with a computer game is a reasonable and effective way of collecting high quality practical speech emotion data,which is a necessary support to feature analysis and recognition of practical speech emotion.
出处
《声学技术》
CSCD
2010年第4期396-399,共4页
Technical Acoustics
基金
国家自然科学基金(60472058,60975017)
江苏省自然科学基金(BK2008291)
关键词
实用语音情感
刺激评估表
诱发语音
情感数据库
practical speech emotion
stimulus evaluation checks
elicited speech
emotion database