摘要
根据动漫行业的发展现状和对Flash软件应用人才需求趋势,通过分析本校动漫专业学生的的实际学习能力,本文重点阐述《动画脚本技术》课程在构建课程教学内容体系、确定虚拟工作项目、改革教学模式和教学方法、革新学生的学习过程和方法以及构建网络教学平台等方面所作的改革探索,并提出一系列解决具体问题的方法和见解。
According to the present situation of animation profession development and the tendency of demand for Flash software application talents,through analyzing the learning ability of our students majoring in animation,we elaborate on the reform exploration of animation script technology course in constructing teaching content architecture,determining hypothesized work project,reforming teaching model and method,innovating the learning process and method of students as well as building network teaching platform,and propose a series of methods and opinions to solve concrete problems.
出处
《计算机时代》
2011年第5期56-57,60,共3页
Computer Era
基金
浙江商业职业技术学院2011年度教育教学研究与改革项目(SZYJXGGZD201101)
关键词
虚拟工作项目
动画脚本技术
教学改革
网络教学平台
hypothesized work project
animation script technology
teaching innovation
network teaching platform