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基于简化的质点-弹簧模型织物变形仿真研究 被引量:17

Cloth-object Deformation Simulation Based on a simplified mass-spring model
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摘要 研究织物变形特定性优化问题,针对织物形状动态改变提出了一种基于物理模型方法仿真织物变形,对织物采用质点-弹簧模型进行建模,解决织物变形在实际中的真实特用性,对质点-弹簧模型作了简化,即在模型中减少一部分剪切弹簧。在求解模型中,采用简单的显式欧拉积分法来求解织物的变形方程。同时对织物与环境之间进行了碰撞检测与处理。仿真结果表明,设计的模型稳定性和实时性好,为实际实现提供了参考。 Simulation of the motion of cloth is an important part in virtual animation.The computational costs are still high.Cloth-object computer deformation simulation is an important research topic in the Computer Graphics.This paper presents a physics-based simulation of fabric deformation model approach,using a simplified mass-spring model for the cloth-object.To cope with the requirements such as real-time and stability cloth deformation,this paper makes the mass-spring model simple.This dynamic equation of the cloth-object model is worked out by the Euler integration method.Experimental results show that the model is good in stability and real time,and easy to implement.
作者 刘凌霞 宋强
出处 《计算机仿真》 CSCD 北大核心 2011年第5期406-409,共4页 Computer Simulation
关键词 织物变形 质点-弹簧模型 欧拉积分法 碰撞检测 Cloth-object deformation Mass-spring model Euler integration method Collision detecting
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