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分布式系统中求解RPC最大响应时间的一种基于状态图的算法

AN ALGORITHM BASED ON FINITE STATE TRANSITION GRAPH FOR SOLVING MAXIMUM RPC RESPONSE TIME IN DISTRIBUTED SYSTEMS
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摘要 远程过程调用 RPC (Rem ote Procedure Call)是分布式系统中机间通讯的一种重要手段.分布式系统的性能很大程度上依赖于RPC响应时间.使用回归模型和队列模型可对RPC响应时间进行分析.但是回归模型不能很好地反映RPC设计变化对响应时间的影响,而队列模型又要求对系统作较多的假设.针对以上模型的不足,本文提出用有穷状态迁移图构造RPC模型,并给出了一个基于状态图的求解RPC 最大响应时间的算法.经过证明和时间复杂性分析。 RPC is an important means of communications between machines in distributed systems. The performance of distributed systems significantly depends on RPC response time which can be analyzed by regression model and queuing model. Unfortunately, Regression model does not provide guidance when investigating the impact of RPC design alternatives on response time. Queuing model requires making many assumptions for systems. Aiming at the shortcomings of the two models, a Finite State Transition Graph (FSTG) is presented to model RPC in this paper. An algorithm based on FSTG for solvingthe maximum RPC response time is also presented. By proving and complexity analysis, the algorithm is correct and effective.
出处 《小型微型计算机系统》 CSCD 北大核心 1999年第12期890-892,共3页 Journal of Chinese Computer Systems
关键词 分布式系统 响应时间 状态迁移图 算法 RPC Distributed systems RPC Response time State transition graph Algorithm
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参考文献1

  • 1Guo Fushun,Datastructure(in Chinese),1998年

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