摘要
介绍了在Visual C++6.0与OpenGL结合开发环境下,如何采用纹理映射、Catmull-Rom样条曲线等关键技术实现自然景物的模拟.最后,构建了一个自然景观的实时动态浏览和控制的可视化系统,达到了人机交互、实时漫游的效果.
OpenGL was the present international popular open style graph standard,it was a powerful 3D graphics library and can be used expediently to create three dimension graph model.This paper introduced mainly the realizing process of natural scenery using key technologies such as texture mapping and Catmull-Rom spline curve in the Visual C++ 6.0 and OpenGL integration development environment.Finally,the natural scenery of the real-time dynamic navigation and control systems was constructed,which achieves the ideal visualization result.
出处
《武汉工程大学学报》
CAS
2011年第7期108-110,共3页
Journal of Wuhan Institute of Technology