期刊文献+

悦趣化学习的研究现状与热点分析——基于国内外期刊数据库论文的分析 被引量:10

The Analysis of Research Status and Hotspot for the Game-based Learning ——Based on the Analysis of the Papers within Domestic and International Journals Database
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摘要 通过采用"悦趣化学习"、"游戏式学习"、"游戏化学习"、"game-based learning"等关键词对2000-2010年的中国期刊全文数据库和Elsevier Science Direct等五家国外期刊数据库进行全面的文献检索。基于文献研究,对悦趣化学习的研究现状进行了综述,并从研究主题和研究方法进行了比较和归因分析。最后总结了悦趣化学习的研究热点,对悦趣化学习面临的问题进行几点冷思考,以期为今后悦趣化学习的研究提供一些参考。 A comprehensive literature search is conducted in this paper by using
出处 《现代教育技术》 CSSCI 2011年第6期32-38,共7页 Modern Educational Technology
关键词 悦趣化学习 研究现状 研究热点 面临的问题 such as pleasure and interest in learning game-based learning and learning by games within China Academic Jounals and four foreign journals database as Elsevier ScienceDirect Journals database between 2000 and 2010.Based on the literature research the research status of game-based learning was reviewed and the research topics and methods are compared and analysed by attribution.Finally the research focus was summarized and some reflection is made for the issues related to game-based learning so that it can provide some reference for future research. Keywords: game-based learning research status research hotspot confronted issues
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参考文献23

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二级参考文献14

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