摘要
采用Agent的基本思想 ,对多Agent系统分别从个体和群体的角度出发 ,构造系统结构。通过对系统行为方式的定义 ,将全局运行流程与局部运行流程相分离 ,将任务的执行和任务间的协调相分离 ,将任务的选择与自身及环境的状态相结合 ,从而系统结构可以隔离高层的系统控制与低层的执行过程 ,使虚拟系统在结构上具有更大的灵活性、可扩充性和可重用性。
By means of basic agent ideas in this paper, the architecture of a multi-agent system was constructed from views of the units and colony respectively. By defining the action modes of the system, the global running flow was separated with the local one, the execution of tasks was separated with the coordination among tasks, and the selection of tasks was combined with states of the agent itself and its environment. Thus the architecture could separate the system control in the high level with the execution process in the low level. Then the virtual system can be more flexible, expansible and reusable in the structure.
出处
《系统仿真学报》
EI
CAS
CSCD
2000年第3期252-255,共4页
Journal of System Simulation
基金
国家"8 63"计划
香港University Grant Coun-cil的资助