摘要
目的:探讨体感互动游戏对脑卒中患者记忆障碍的康复有效性。方法:收集唐山工人医院康复医院的脑卒中记忆障碍患者24例,随机分为体感互动游戏干预组和常规康复对照组,两组患者均接受常规的物理疗法、作业疗法康复治疗,体感互动游戏干预组在对照组的基础上加用体感互动游戏训练,每次30min,3次/周,共4周。干预前及干预后分别对两组患者进行Rivermead行为记忆测验第2版(RBMT-Ⅱ)的测试。结果:干预4周后,体感互动游戏组在回忆姓名、回忆预约、图片再认、立即回忆故事、故事延迟回忆、脸部再认、立即回忆路线、立即回忆信件、定向及总标准分10项较对照组评分显著提高,差异有显著性意义(P<0.01或P<0.05)。结论:体感互动游戏可改善脑卒中患者的行为记忆能力。
Objective: To investigate the rehabilitation efficiency of somatosensory interactive game on memory disorder of patients with stroke. Method: Twenty-four stroke patients with memory disorder were recruited from Tangshan Workers' Hospital Re- habilitation Hospital. They were randomly assigned to somatosensory interactive game intervention group and conventional rehabilitation control group. Both groups accepted the conventional physical therapy and occupation- al therapy. Somatosensory interactive game intervention group received somatosensory interactive game training additionaly, once a day, each time 30min, three times a week for 4 weeks. The two groups received River- mead behavioral memory test-second edition (RBMT-II ) before and after intervention, respectively. Result: After 4-week intervention, somatosensory interactive game intervention group showed significant im- provement (P〈0.01 or P〈0.05) in memory abilities compared to control group: recall full name, recall ap- pointment, recognize pictures, immediately and delayedly recall story, recognize faces, immediately recall the route and the letter, orientation and the total standard score. Conclusion: Somatosensory interactive game could improve and would be used widely in clinic. behavioral memory abilities of patients with stroke
出处
《中国康复医学杂志》
CAS
CSCD
北大核心
2013年第7期624-627,共4页
Chinese Journal of Rehabilitation Medicine
基金
河北省科技厅科技支撑项目(2009276103D-3)