摘要
目的研究不同交互方式对航天员虚拟训练效率和体验的影响,制定更好的航天员虚拟训练交互方案。方法针对选择/操纵类虚拟交互任务,设计用户实验,对比研究航天员虚拟训练过程中动作捕捉手套和交互手柄两种交互方式的差异。通过比较任务完成时间,客观比较两种交互方式的交互效率,同时通过主观量表比较两种交互方式的用户体验。结果两种交互方式在不同类型任务中交互效率不同;动作捕捉手套用户体验评分更高,但交互手柄也能带来出色的体验。结论在航天员虚拟训练系统开发过程中,应该优先根据任务类型选择交互方式,以更高的交互效率保证航天员虚拟训练效率。
Objective To study the effects of different interactive modes on the efficiency and experience of astronaut virtual training and thus develop a preferred human-computer interaction solution for astronaut virtual training system.Methods A user experiment was developed for selecting/manipulating virtual tasks,and the interaction efficiency of motion-capture gloves and handle controllers in astronaut virtual training was compared by the task completion time.At the same time,user experience of the two interactive modes was compared through subjective scale.Results There were significant differences in the efficiency of the two equipment while dealing with tasks of different types.Although the user score of the motion capture gloves was higher, the handle controller could also bring excellent experience.Conclusion While developing the astronaut virtual training system,the interactive mode should be selected according to the task type,and the virtual training efficiency of the astronauts should be ensured with higher interaction efficiency.
作者
孔祥杰
刘玉庆
安明
刘相
胡福超
杨宜婧
Kong Xiangjie;Liu Yuqing;An Ming;Liu Xiang;Hu Fuchao;Yang Yijing(National Key Laboratory of Human Factors Engineering,China Astronaut Research and Training Center,Beijing 100094,China)
出处
《航天医学与医学工程》
CAS
CSCD
北大核心
2018年第6期595-600,共6页
Space Medicine & Medical Engineering
基金
国家自然科学基金资助项目(61772481)
人因工程重点实验室基金资助项目(SYFD160051802)
关键词
虚拟交互效率
用户体验
动作捕捉手套
交互手柄
航天员虚拟训练
interaction efficiency in virtual reality
user experience
motion-capture glove
interactive handle
astronauts virtual training