摘要
在城市规划虚拟系统建设中 ,设计绘制地景模型时 ,一般都使用 3DMax ,AutoCAD等工具 ,并且已有大量这类的模型数据。因此 ,在利用OpenGL进行虚拟现实系统的开发时 ,就必须考虑如何将这些复杂模型转化为可用格式 ,以便在OpenGL中绘制。文中给出了用VC + +实现读取
In the construction of urban planning virtual system, a lot of complex landscape models must be built, and 3Dmax, AutoCAD and so on are usually used in modeling. And we have lots of those modeling data. Therefore, in the development of virtual reality system using OpenGL, we must consider how to transform those complex models to usable format in order to draw in the OpenGL. This article provides a kind of method to read 3Dmax modeling data file using VC++ and to draw using OpenGL.