摘要
介绍了三维仿真中模型建立时所涉及到的模型构造、光照、色彩等问题的处理 。
The Technology of building geometric model, light and color model were introduced, various other methods have been analyzed. A system based on OpenGL was developed, which could be used to simulate 3D model.
出处
《机械设计与制造工程》
2002年第4期63-63,66,共2页
Machine Design and Manufacturing Engineering