摘要
在实际中,真实图像序列的获取具有实现难度大、成本高、周期长等困难,针对这一问题,在分析摄影测量成像原理与OpenGL成像机理的基础上,提出一种基于OpenGL的空间目标2D/3D图像序列仿真方法。构建成像系统中目标、光源、2D相机、3D相机等部分的仿真模型,通过设置合理的仿真参数生成目标仿真图像序列,且能够在生成目标的2D图像序列的同时生成目标的3D图像序列。通过仿真实验验证了该方法的可行性,为空间目标位姿视觉测量提供有效的图像数据支持。
Difficulties exist in the acquisition of the image sequence in reality such as superior difficulty, high cost and long pe~ riod. To solve these problems, a simulation method of the 2D/3D image sequence for space targets based on the OpenGL was proposed after analyzing the photogram metric imaging principle and the OpenGL imaging mechanism. First, simulation models of target, light, 2D and 3D camera in the imaging system were created. Then reasonable simulation parameters were set to generate the image sequence for space targets, not only the 2D image sequence, but the 3D one. Through the simulation experiments, the feasibility of the method was verified. It can provide valid data supports for the measurement of space target pose states.
出处
《计算机工程与设计》
CSCD
北大核心
2014年第11期3946-3950,共5页
Computer Engineering and Design