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A method of shadow puppet figure modeling and animation 被引量:1

A method of shadow puppet figure modeling and animation
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摘要 To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary,spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm. To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary, spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm.
出处 《Frontiers of Information Technology & Electronic Engineering》 SCIE EI CSCD 2015年第5期367-379,共13页 信息与电子工程前沿(英文版)
基金 supported by the National Natural Science Foundation of China(Nos.61103100,61303137,and 51205059) the Natural Science Foundation of Zhejiang Province,China(Nos.Y13F020143 and LY13F030002) the Fundamental Research Funds for the Central Universities,China(No.2014QNA5009)
关键词 Shadow play Shadow puppet figure 3D human body Data processing 2D modeling 非物质文化遗产 三维模型 理论研究 特征点
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