摘要
针对儿童家具市场强烈的社会需求与相应设计滞后的现状,依据年龄特征将儿童划分为婴幼儿、少儿、青少年三个阶段,细化各阶段儿童的心理、生理以及行为模式特点,并从家具的功能性和审美性进行深入分析;基于家具的色彩、材质、造型、装饰、结构等基本要素,从安全性、益智性、亲子互动性、可成长性等宏观符号特征方面进行切入,结合仿生、动漫衍生、交互等设计手法,探析"儿童为本"理念下的儿童家具设计,为其提供一种新的视角和设计思维.
In view of strong social demand of children's furniture,corresponding design has fallen far behind the current situation and can't keep up the pace,three stages for infants,children and adolescents were divided base on age characteristics,the children's psychological,physiological and behavioral pattern characteristics of various stages were refined and analyzed deeply from furniture functionality and aesthetic.Based on the elements of furniture,such as color,material,shape,decoration,structure and so on,the macro characteristic of symbols was researched,such as security,education,parent-child interaction,growing and so on,combining with design technique of the bionic,animation derivative and interactive,children's furniture design of "child-centered" concept was explored in order to provide a new perspective and design thinking.
出处
《安徽工程大学学报》
CAS
2016年第3期63-68,共6页
Journal of Anhui Polytechnic University
基金
安徽省高等教育提升计划基金资助项目(TSSK2015B06)
关键词
儿童家具
年龄特征
符号要素
动漫衍生
交互设计
children's furniture
age characteristics
symbol element
animation derivative
interactive design