期刊文献+

一种由传感器到显示屏映射插件的设计与实现

Design and Implementation of a Sensor to Touch Screen Mapping Plug-in
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摘要 为解决现今大部分计算机的显示屏没有触摸功能、智能手机的显示屏又过小,人们无法在生活中享受大屏可触控、沉浸即视感所带来的乐趣等问题,设计了一款基于Unity 3D由一种点阵型柔性压力分布传感器映射到手机屏幕上的通用性插件(Mapping插件),并将该插件应用于一款钢琴练习的Unity 3D小游戏中。经测试表明,该插件利用压力传感器的触摸屏大、且真实可靠、可折叠、方便携带等优点,可以完成传感器屏幕到手机、电脑等显示屏的映射。 Game players can not enjoy the fun of touching gaming since computer’s display screen can not be touched and the smart phone’s display is small,an universal mapping plug-in( mapping plug-in) based on Unity 3D is designed in this paper. The mapping which is from a point formation of flexible pressure distribution sensor is used to mobile phone screen and applied to a small piano practice game in Unity 3D. The test proves that the mapping plug-in is availability. There are many advantages for pressure sensor touch screen,such as large,real,foldable,easy to carry,the mapping plug-in can use them proved by the test. So the mapping plug- in can complete the mapping task that connect sensor screen to mobile phones or computers screen.
机构地区 北京印刷学院
出处 《北京印刷学院学报》 2016年第4期22-25,28,共5页 Journal of Beijing Institute of Graphic Communication
关键词 Mapping插件 点阵型柔性压力分布传感器 UNITY 3D mapping plug-in dot matrix type flexible pressure distribution sensor Unity 3D
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