摘要
针对一类装备面向一定作战场景或某一作战区域的战法体系生成方法缺乏的问题,提出了一维、二维、三维及多维战法概念,基于独特的要素交叉方法,设计了从范畴界定、要素梳理、一维战法直接生成、二维战法交叉生成、三维战法融合生成、到战法体系梳理及重复度检验的战法体系生成流程,建立了基于要素交叉的地地导弹战法体系生成方法。完成了某场景地地导弹战法体系生成实例。该方法对于丰富战法数量、挖掘装备潜力和指导装备建设具有一定的参考意义。
Due to the lack of combat system generation methods for weapon equipments in the special battle scene or war area,the concepts of 1D/2D/3D combat methods are presented. Based on key elements crossing methods,the design of combat system creation process is followed by definition of war scale,teasing out the key elements,directly generation of 1D combat methods,crossly creation of 2D combat methods,fusion generation of 3D combat methods,teasing out the combat system and testing the repeatability of combat system. Finally,the combat system generation method is established. A typical example of combat system generation for ground to ground missile is completed. The results show that,the key elements crossing method is of significant guidance for enriching combat method,drawing out the equipments’ potential capability and guiding the construction of weapon equipments.
作者
俞启东
蔡昱
陈升泽
郑小鹏
苏万兴
Yu Qidong Cai Yu Chen Shengze Zheng Xiaopeng Su Wanxing(Research and Development Center, China Academy of Launch Vehicle Technology, Beijing 100076, China)
出处
《战术导弹技术》
北大核心
2017年第1期62-66,共5页
Tactical Missile Technology
关键词
战法体系
要素交叉
导弹战
导弹
combat system
key elements crossing
missile warfare
missile