摘要
随着科技的不断进步,艺术的观感体验也逐步升级,虚拟现实电影已走入人们的视野。在满足观者沉浸在感官享受的同时,从传统镜头拍摄、组接到360度全景拍摄的转变,也给创作者和研究者提出新的课题。通过对虚拟现实电影镜头的结构分解,可探究电影转变给观众带来的眩晕感、故事节奏无法控制、镜头语言及蒙太奇等镜头组接等问题的原因,进而在总结已有理论和实践成果的基础上,梳理形成视听和感受相结合的立体式解决路径。
With the continuous progress of science and technology, the visual experience of art has gradually escala- ted. The virtual reality movie has entered people's vision. It meets viewers' immersive sensory enjoyment, and the change from the traditional lens shooting and montage to all-around panoramic shooting puts forward new issues to the creators and researchers. The deconstruction of the lens structure of virtual reality movies explores causes of the sense of vertigo brought to the audience by the movies, lost of control of the rhythm of the story as well as the lens language and montage. Based on the existing theoretical and practical results, the three-dimensional solution is sorted out by combing the audio-vision with the sense.
出处
《浙江艺术职业学院学报》
2017年第2期81-84,共4页
Journal of Zhejiang Vocational Academy of Art
基金
2015年度浙江省教科规划(高校)研究课题。(项目编号:2015SCG134)
关键词
虚拟现实
电影镜头
镜头解构
virtual reality
movie lens
deconstruction of lens