摘要
目的探索使用AS3.0(Action Script 3.0)开发教育游戏的方法。方法解析教育游戏的设计要求,结合田径课程内容进行教育游戏的设计,采用AS3.0进行教育游戏的开发。结果开发并调试基于AS3.0的教育游戏。结论 AS3.0易于使用,可用于教育游戏开发,能够实现计分、计时、角色控制及角度测量等关键功能。
Purposes-To explore AS3.0 (Action Script 3.0) program. a method for the development of educational game based on Methods-AS3.0 was used to analyzing the principals of the game and designing the game in com d b evelop the educational game after ination with the content of track and field course. Results-The game based on AS3.0 program was developed and debugged successful- ly. Conclusions-AS3.0 program is easy to use and can be adopted to develop educational game. The program can realize the key functions like scoring, timing, role controlling and angle measuring.
出处
《宝鸡文理学院学报(自然科学版)》
CAS
2017年第4期62-67,共6页
Journal of Baoji University of Arts and Sciences(Natural Science Edition)
基金
陕西省教育科学"十二五"规划2014年度课题(SGH140669)
关键词
教育游戏
AS3.0
田径
educational game
Action Script 3.0
track and field course