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基于MAYA和Unity3D的在线定制鞋系统 被引量:1

Online Shoes Customization System Based on MAYA and Unity3D
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摘要 针对传统制鞋企业无法满足个性化需求的问题,结合虚拟现实技术的交互性等特点,设计了基于MAYA和Unity3D在线定制鞋系统。首先采用MAYA建模软件中多边形与细分建模相结合的技术进行三维鞋建模;然后基于Unity3D引擎,采用Shader渲染技术实现打包纹理贴图并结合C#脚本语言,实现人机交互功能;最后,应用WebGL技术发布至网页,使用户通过浏览器即可进行在线三维定制鞋的设计及浏览。该系统可以实现用户在网页上个性化定制属于自己的鞋,满足人们个性化定制的理念,对制鞋企业的发展会产生很大的推动力。 In order to solve the problem that traditional shoe-making enterprises can not meet the personalizedneeds, combined with the interactive nature of virtual reality technology, custom shoes online system based onMAYA and Unity3D is designed. First of all, the technology of combination of polygon and subdivision modelingin MAYA modeling software is used for three-dimensional shoe modeling. Then, based on Unity3D engine,texture mapping is implemented by Shader rendering technology and the human-computer interaction functionis realized by combining C# scripting language. Finally, through applying WebGL technology publish the designedshoes to the web page, users can design and browse the online 3D customized shoes through the browser.The system can achieve that users can achieved customize their own shoes to satisfy the ideas of people7 spersonalized customization, which will produce a great impetus to the development of shoe-making enterprises.
作者 李鹏飞 强璐 景军锋 张蕾 张宏伟 LI Peng-fei;QIANG Lu;JING Jun-feng;ZHANG Lei;ZHANG Hong-wei(School of Electronic and Information, Xi, an Polytechnic University, Xi, an 710048, China)
出处 《测控技术》 CSCD 2018年第2期139-142,共4页 Measurement & Control Technology
基金 陕西省科技厅工业科技攻关项目(2015GY034)
关键词 定制鞋系统 Shader渲染 人机交互 WebGL技术 shoes customization system Shader rendering human-computer interaction WebGL technology
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