摘要
XNA是基于DirectX的游戏开发环境。通过XNA,开发者可以更快地开发更好的游戏。该文通过创建一个走马灯3D动画效果的实例,介绍了使用XNA进行3D游戏开发的一些基本方法。这些方法具有一定通用性,可以为创建更复杂的游戏打下基础。
XNA is a DirectX-based game development environment.Developers can create better games rapidly by using XNA.The pa per introduces some basic methods to develop 3D games with an example of 3D animations for a lantern.These methods are commonly used.They can lay a solid foundation for more complicated game development.
出处
《电脑知识与技术(过刊)》
2012年第5X期3391-3393,共3页
Computer Knowledge and Technology