摘要
作为以“假”塑“真”的“拟真人动画电影”,是基于计算机技术的赋能所延伸的视觉设计产品,伴随日益发展的信息技术能力,逐步在各项影视环境中获得了市场,转变成以三维虚拟人物替代真人来进行故事构造,并导致拟人化成为定义此类影片的关键。借助对此类影片的人物形象研究,拓展当下“拟真人动画电影”的市场纵深,进一步加强对动画未来走向的把控。
“Real life animated movie”,is an extended visual design product based on computer technology.With the increasingly developing information technology ability,it has gradually acquired the market in various film and television environments,and transformed into a story structure with three-dimensional virtual characters instead of real people.Anthropomorphic is the key to defining such a film.Therefore,this article will help to broaden the market depth of the present“real life animation movie”by studying the character image of this kind of film,and further promote the control of the future trend of animation.
作者
姚娟
YAO Juan(Jiangsu Vocational College of Tourism,Yangzhou,Jiangsu 225000)
出处
《张家口职业技术学院学报》
2019年第2期56-58,共3页
Journal of Zhangjiakou Vocational and Technical College