摘要
针对传统手工制作三维动画人力、物力大量消耗的问题,通过文献研究法梳理Maya内置语言(MEL)的功效。采用MEL语言制作粒子特效动画,应用案例实践分析法演示和分析MEL语言的具体应用和拓展。研究结果证实了对于大规模角色、场景及特效设计,MEL语言所具备的开发性、生长性和共享性。使用MEL语言,可以设计复杂形态的三维图形对象,如:头发、树枝等;由于其实时反馈的特性,使动画创作效率得以提高;通过互联网数据库的协同合作,加强了动画设计的便利性和互动性。
Aiming at the problem of the large consumption of manpower and material resources in the traditional hand-made 3D animation art,the literature research method is used to sort out the effect of the Maya embedded language(MEL).A particle special effects animation is made in MEL language,the specific application and development of MEL language are demonstrated and analyzed by case study analysis.The research results confirm the development,growth and sharing of MEL language for large-scale roles,scenarios and special effects design.Complex shapes of 3D graphics objects,such as hair,branches,etc.are designed easily by using the MEL language;the animation creation efficiency is improved because of the real-time feedback characteristics of the MEL language;the convenience and interactivity of animation design are enhanced greatly through the synergy of internet database.
作者
罗婷
吴泽彬
Luo Ting;Wu Zebin(College of Media and Art,Nanjing University of Posts and Telecommunications,Nanjing 210023,China;School of Computer Science and Engineering,Nanjing University of Science and Technology,Nanjing 210094,China)
出处
《南京理工大学学报》
EI
CAS
CSCD
北大核心
2019年第6期739-743,共5页
Journal of Nanjing University of Science and Technology
基金
国家自然科学基金(61101194)
江苏高校哲学社会科学研究重点项目(2018SJZDI152)
江苏省研究生教育教学改革课题(JGLX18_086)
江苏省教育科学“十二五”规划课题(D/2015/01/67)
南京邮电大学教学改革研究项目(JG00817JX03
JG00817JX60)
关键词
粒子特效
动画
文献研究法
案例实践分析法
大规模角色
场景
特效
particle effects
animations
literature research method
case study analysis
large-scale roles
scenarios
special effects