摘要
以广东东软学院软件工程系游戏设计专业为例,将学科竞赛融入教学内容,研究"以赛促教,以赛促学,赛教结合"的一体化教学模式,激发学生的学习兴趣,挖掘学生的创新能力,提升学生的实践动手能力,提高人才培养的质量。
Taking the game design major of Software Engineering Department at Neusoft Institute Guangdong as an example, this paper integrates the subject competition into the teaching content, studies the integrated teaching mode of "promoting teaching by competition, promoting learning by competition, combining competition with teaching", stimulates students’ interest in learning, excavates students’ innovative ability, improves students’ practical ability and improves personnel training quality.
作者
魏菊霞
WEI Ju-xia(School of Computing,Neusoft Institute Guangdong,Foshan 528225,China)
出处
《计算机工程与科学》
CSCD
北大核心
2019年第S01期35-38,共4页
Computer Engineering & Science
基金
广东省高等教育教学教改项目(粤教高函[2018]180号-654)
本科高等教育教学改革立项项目(东软学院校[2018]94号-7)
教学质量与教学改革工程立项建设项目(东软学院校[2017]252号-4)
关键词
赛教融合
以赛促教
虚拟现实
以赛促学
combination of competition and teaching
promoting teaching by competition
virtual reality
promoting learning by competition