摘要
目的梳理防空指挥控制系统人机交互设计的起源与发展趋势,探索未来系统开发的方法与框架。方法基于“以指战员为中心”的设计理念,研究了防空作战指挥控制系统人机交互界面的设计任务层次划分,将人机交互界面分为用户行为、交互架构与视觉表现等层次。结论通过对用户的任务调研、交互架构逻辑研究及视觉设计等步骤,对防空系统人机交互设计界面设计过程进行了梳理。提出了防空指挥控制系统在“感知—决策—操作”过程中的人机交互设计对应内容,总结了系统界面设计与信息可视化设计的任务。通过人机交互设计研究,建立了防空系统人机交互设计框架与目标,提升了系统的可用性与美观度,提高了作战任务操作的效率。
The work aims to summarize the origin and development trend of human-computer interaction design of air defense command and control system,and explore the method and framework of system development in the future.Based on the“human centered”design concept,the design task level of human-computer interaction interface of air defense command and control system was studied and the human-computer interaction interface was divided into:user behavior,interaction architecture and visual performance.The human-computer interaction design process of air defense system is sorted out through user investigation,interaction architecture research and visual design analysis.The content of human-computer interaction design corresponding to“perception-decision-operation”in air defense command and control system is proposed,and the main tasks of system interface design and information visualization design are summarized.Through the research of human-computer interaction design,the framework and goal of human-computer interaction design of air defense system are established,which improves the usability and aesthetics of the system,and enhances the efficiency of combat mission operation.
作者
罗建平
刘岗
陈超
赵轶男
LUO Jian-ping;LIU Gang;CHEN Chao;ZHAO Yi-nan(Hunan University,Changsha 410082,China;Tsinghua University,Beijing 100084,China;The 28th Institute of CETC,Nanjing 210014,China)
出处
《包装工程》
CAS
北大核心
2020年第24期40-45,共6页
Packaging Engineering
基金
中国电子科技集团第二十八研究所与清华大学联合科研项目(20182000363)。
关键词
防空
指挥信息系统
人机交互
界面
设计流程
air defense
command and information system
human-computer interaction
interface
design process